Soeben drückt sich ein Steam-Update durch die Kabel welches unter anderem auch neue Waffen und eine neue map für hl2dm mitbringt.
Das volle Changelog gibt es unter "mehr lesen"
Half-Life 2: Deathmatch
* Added SLAM, Stunstick and Crowbar
* Added dm_steamlab
* Fixed game_score entity not awarding points
* Added team specific spawn points ( info_player_combine, info_player_rebel)
* Optimized weapon firing effects bandwidth usage
Source SDK
* Added source code for Half-Life 2 multiplayer (Run the ´Create a Mod´ link)
* Added ability to create new shaders. See Authoring Shaders In Source for documentation
* Added new tool and source code of DemoTool.exe -- which shows the high-level structure of .dem files
* Added source code for Source Model Viewer included (srcutilshlmviewer)
* Added source for Half-Life 2´s Airboat model
* Fixed issues with Steam account names with ".."
* Fixed FacePoser flex sliders
* Hammer limits framerate in 3D views to 300fps -- eliminates overheating problems
Source Engine
* Fixed screenshots/save games being saved in the wrong place
* Fixed hang in rcon server
* Fixed server crash where banned players could retry/cancel quickly during connection
* Fixed crash when a user specifies a heapsize that is too large
* Fixed "play" command crashing on dedicated servers
* Fixed bspzip´d assets in maps not loading properly
* Added FCVAR_CHEAT to r_shadowids
* HLTV port/server can be completely disabled by command line parameter "-nohltv"
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